MY PORTFOLIO
01
FIRST-PERSON SHOOTER

DESIGNER
Renegad17 was an exciting capstone project where we took inspiration from the mechanics of Half-Life 2 and transformed them into our own first-person shooter experience. Our team focused on creating engaging gameplay, immersive environments, and innovative features that pay homage to classic gaming while introducing fresh elements. We aimed to craft a unique journey for players, combining nostalgia with modern design. This project truly showcases our skills and passion for game development.
02
QUEST

Designer
Clock Work Dark is a souls like steam punk game you play as a knight they has to fight his through a dungeon. I made this project while I was a student with the help of two other students.
03
CASUAL GAME

DESIGNER
Kerbang is a old arcade style game where you try to catch the bombs before they hit the ground
About me

As the owner and game designer of Wolf Pack Studio LLC, I have successfully released two games, Kerbang, Krappy Birds on the Microsoft store. My journey began as a game design student at Mount West in Huntington, West Virginia, where I founded Wolf Pack Studio. However, I later transferred to Full Sail University to obtain a BS degree in game design. Through my experiences working on various class projects and side endeavors, I have discovered a particular passion for level design, although I also enjoy scripting and system balancing. My fascination with game development started at a young age when I played my first game, Super Mario Bros. I was always curious about how games were made, and I would frequently inquire about the process and read books from the library. My ultimate goal is to secure a job in level or game design with a reputable studio or launch my own studio and present a game at E3