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Blockout
This is a Block out level I did for class Level design one. We had two months to map a simple back out the then add in some assets. The first month we mainly just made a block out using the in-engine geometry tools. For the second month, we had to make our levels line up with two other people's levels, replace some of our placeholder things with assets, and look for sounds to use.

This is a Block out level that I have done for the class level design two. We had one month to make a block out for a level. We were given a mood and place and random to design a level for. The place that was given was Water Temple, and the mood was suspicious, and the player lost their memory. We started this project out by making a mood board and beat chart to come up with what mechanics were going to be in our level. After that, we went to google draw and made a level map.

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