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LEVEL DESIGN

For HailStrom the main thing that I worked was the UI desgin. This was a great crash corse into learn unity. Gary showed me how the code worked as he went to program the game in C# so i could follow along and learn.
ROLE
Designer
DESCRIPTION
HailStrom was made in unity for a game jam we had 48 hours to work on this project. Myself and Gary was the team that done the work on this project.
YEAR
2035
GENRE
Racing
PLATFORM
Steam
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